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![[EU] Unturned Let Loose avatar](https://i.imgur.com/hAgA6OV.png)
Project Unturned Let Loose
Welcome to Project Unturned Let Loose, a WW2 combat server on Unturned inspired by Hell Let Loose, built with our own ideas and features on top. There's no staff manually running events here — the server is designed to run itself, with gameplay meant to be challenging, immersive, and engaging over the long haul.
Two sides, one historical fight Pick your side — Allies or Axis — and fight across maps inspired by real historical battle locations. The very first one, based on the Normandy landings, takes you from the beaches under MG42 fire all the way to the German rear lines, with one final objective: the enemy HQ.
Three squad types, real specialization
Infantry — the backbone of every push (Officer, Rifleman, Assault, Automatic Rifleman, Medic, Engineer, Support) Recon — the eyes of the front line (Spotter, Sniper) Armored — steel on the move (Tank Commander, Driver, Gunner, Crewman)
Progression that rewards every playstyle The leveling system is based on match performance — but landing shots isn't the only way to rank up. Resupplying your team, reviving teammates, or defending a point count just as much as kills.
A logistics system true to the HLL spirit Supply trucks, garrisons shared by the whole team, outposts reserved for your squad — controlling the ground is as much about supply lines as it is about combat.
Destruction and immersion Buildings, bridges, and defenses (barbed wire, sandbags) are destructible and dynamically reshape the battlefield as the match unfolds.
A realistic, brutal medical system Dismemberment based on hit location, graphic visual effects, a dedicated Medic role for stabilizing wounds — survival on the battlefield has never been this intense.
Coming soon: Operation Overlord A new multi-phase narrative game mode: the Allies land and must break through line after line (beach bunkers → village/artillery/storage → final HQ) while the Axis falls back progressively under pressure.
Pick a side. Pick a role. Hold the line.
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Throwing Fire
Steam ProfileWe fetch this list of players directly from Steam. For deep-dive histories and real-time player statistics, please visit our dedicated server statistics page (available if configured by the server owner).
| Rank | Player | Time Played |
|---|---|---|
1 | jon1702.r | 4h 20m |
2 | |Jean Subi | 3h 20m |
3 | Evalien Aean | 3h 0m |
4 | Jager | 2h 40m |
5 | John Swith | 2h 40m |
6 | Jonazouzou | 2h 20m |
7 | Haise | 2h 10m |
8 | Raiven | 2h 10m |
9 | Thomas brioche | 2h 10m |
10 | [Col] Fab | 2h 0m |